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The event types and subtypes

When you choose the event type, you specify what type of event your script is is intended to "respond" to. In other words, what must happen for Jin to run your script.

The event subtypes selection specifies which of the subtypes of the chosen event type your script will "respond" to. If the selected event type has no subtypes, then no checkboxes will appear and your script will be run whenever an event of the chosen type occurs.

A list of the currently available event types and their subtypes:
(Click the links for more information, such as the variables available for the type/subtype)

Chat (All types of tells)
All kinds of tells are categorized as this type. This includes personal tells, channel tells, all kinds of shouts, kibitzes/whispers etc.
Subtypes include: Subtypes specific to the Internet Chess Club (chessclub.com): Subtypes specific to the Free Internet Chess Server (freechess.org):
Connection
Events related to the connection of Jin to a chess server.
Subtypes include:
Seek
Occur when a seek is posted/withdrawn on the server. Subtypes include:
Game
Game related events such as game start, moves, clock adjustments etc.
Subtypes include:
Text (Unparsed text)
Any text sent by the server that isn't categorized as any of the other types is automatically categorized as this type.